CHALLENGE
Design and develop a 45-second game for kids that uses various sensors (digital as well as analog) and provides visual feedback of game status. The timeframe for the project from start-to-finish is 2 weeks. As part of the Mechatronics course at Stanford University (spdl.stanford.edu)
GAME SETUP
Inspired by the Matrix trilogy:
The keymaker is riding with you. His fate depends on your bike riding skills. Can you take him safely through the highway, avoiding multiple Agent Smith coming against you? You have 45 seconds to go…
SKETCHES/PROTOTYPES
- Initial Paper sketch
- CAD Sketch
- CAD Sketch
- Game overview
- Team
OUR FAVORITE USER:
In collaboration with Zhou Wang and Meghan Phadke for the Fall 2009 Mechatronics course.





